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Status Update 14/9/2026 1:43PM EDT

Started by Xero, Today at 01:45:11 PM

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AdministratorXero

QuoteI'm rebuilding an existing UEFN team-based round game on a new streamed island while preserving the original gameplay systems.

  Current status:

  - Four teams, up to 12 players total
  - Ten-round match structure
  - Team-selection lobby and ready phase copied over
  - Both lobby structures copied and organized
  - Verse gameplay systems copied and building successfully with zero diagnostics
  - Custom HUD, scoring, round flow, results, and end-game logic preserved
  - Four combat POIs placed evenly across the new terrain
  - 48 combat spawn pads positioned and validated
  - Storm controllers moved to match the new POI locations
  - Loadout and item pools preserved
  - Island settings, player settings, health, shields, siphon, respawn, and team rules migrated
  - Gameplay actors organized into Outliner folders
  - Streaming remains enabled
  - No landscape changes were made
  - Combat buildings and unrelated scenery were intentionally left out
  - Legacy vehicles and compatibility devices were retained from the source setup

  The new map has been launched successfully in a live session. The lobby initialized, the custom HUD attached, all 48
  combat pads were validated, the first round began, players were sent to a combat POI, and the storm started correctly.

  The remaining validation is a full multiplayer playtest through all ten rounds. The migration itself is complete and
  backed up.