UEFN Development for TFNF
Community => Updates => Topic started by: Xero on September 14, 2026, 05:58:41 PM
QuoteCompleted changes:
- Team rosters: Added selected-player counts and usernames beside all four cylinders. Leaving retains membership;
switching updates both teams; disconnects remove players.
- Sign styling: Used Fortnite's Burbank font and placed each sign to the cylinder's left, viewed from the central
approach.
- Team colors: Team 1 red, Team 2 green, Team 3 purple, Team 4 blue. Applied to roster signs and score-HUD rows/numbers.
- Squad HUD: Moved teammate information to the top left, with health/shield displays enabled. Team scores remain upper right.
- Equipment: Removed Port-A-Fort and Port-A-Bunker from all four granters. Each now has 59 registrations. Remapped item indices and preserved healing grants.
- Automatic start: Configured published Auto Start as Immediate. Replaced the red ready cylinder with a five-second waiting-room interval before automatic team selection.
Earlier changes—removing the blackout and retaining team selections after cylinder exit—remain intact.
Validation and limitations:
- Verse compiles with zero diagnostics; saved catalog and device-reference checks pass.
- No session is connected, so changes have not been pushed, published, or multiplayer-tested.
- Live testing still needs to confirm populated username signs, long-name wrapping, teammate vitals, switching/
disconnect behavior, and startup timing.